Cataclysm and the Shattering Initial Impressions
I've been having fun with WoW since the Shattering changed the old world. With the release of Cataclysm that fun has been extended to my main too!
I currently have a 13 Paladin, 17 Priest, 6 Mage, and a 82 Druid that I'm playing around with. Since I created all the alts in the past 2 weeks I've had a chance to test out a bunch of starting zones. Overall the quests are much tighter and have a more cohesive story then they used to. I really appreciate that quest text tends to be shorter then the old world. I always like to read the lore but I hate running into a wall of text at quest givers.
The tighter quest pathing gives the game a more linear feeling, but I would rather have that then the way the old world used to be. Besides, I can always go off the beaten path if I choose to. The only starting area I tried that still feels scattered is for the draenei. It needs work. I can't believe how long it took me to get to level 15. At that point I was so frustrated with the zone that I started exclusively running dungeons with that character. On the other hand, the dwarf and worgen starting areas feel great and both tell an interesting story. Now is a fantastic time to be rolling alts!
Be prepared to see a lot of these at low levels
I love the dungeon finder for leveling, gearing, and having a good time. My favorite part of WoW has always been 5-man dungeons and now it's easier then ever to run them. Every time I jump into one with my alts I get a new experience because all the old world instances have been redone. I may be the only non-worgen in that particular group, but the content is fresh and exciting.
I've had a ton of fun with my 82 druid. I've always had a special place in my heart for my druid and being able to progress with him is a treat for me. I'm not rushing to endgame or racing anyone else, I'm taking my time and enjoying the journey. I finished all of Vashj'ir last night and hit level 82. The underwater continent is great for my class because my aquatic form is super fast (with the continent-wide buff plus minor glyph). The seahorse mounts were also fun, but for me it was simply easier to use my aquatic form.
My main and his current big stick
Vashj'ir felt like it went on a little bit too long by the end. I almost wish they had cut out a zone worth of content. There were a few epic quest lines that let me (spoiler) visit the past in another body and find out more about the history of the Naga and Old Gods (end spoiler). These were awesome, but there were definitely filler quests to be found as well. Although I had fun in Vashj'ir I was ready to be out of the ocean by the end of the quest chain and completely sick of looking at yet another cave that we happened to be using as a base. I'm excited for a change of scenery next time I log in.
If you're tired of the World of Warcraft formula or never liked it in the first place then you should steer clear of Cataclysm. If you stopped playing because you were bored of the content then you really have no excuse to stay away. I know a lot of old players are returning. The proof is in the log-in queue. That's fine, it just means more people to play with.
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