Sunday Reading: Gnarcade Edition
Killed in a Smiling Accident has a post about how developers need to listen to complaints early - especially during beta - before they turn into a bigger issue.
There was an interesting article on Joystiq about how a game developer brought in a screenwriter which helped them adjust a ton of aspects of their game. It's an interesting read for anyone who likes to investigate how movies and games intersect.
There was an interesting article on Joystiq about how a game developer brought in a screenwriter which helped them adjust a ton of aspects of their game. It's an interesting read for anyone who likes to investigate how movies and games intersect.
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