PC Gaming Catch-Up Impressions the Fourth
It's nice to have a topic to write about regularly again. Here's the fourth installment of game impressions from my Steam backlog.
Castle Story
Castle Story is a game I kickstarted. It's still in early access and it's definitely rough around the edges, but the core of the game is solid. It's an RTS full of resource gathering, base building, and defending. The characters and settings are stylized in an adorable way.
I really like the potential this game has. I wouldn't recommend it yet, but it's one I'm going to continue to keep my eye on as it progresses. If they clean up the camera controls a bit and make a nice tutorial I could see this being a game I like a lot in the future.
Chivalry: Medieval Warfare
I'm impressed by how far this game has come since I played it in beta. It's a medieval team-based FPS and it's a lot of fun. It reminds me of Team Fortress 2 in a lot of ways. It doesn't have the same style or lightheartedness but it does have a lot of the interesting class selection and teamwork.
It's very heavily melee focused, but that's not a bad thing. The game becomes about positioning, learning when to block, and figuring out the best time to attack. It does have an archer class but reloading is slow so accuracy is very important. I had a lot of fun playing with the various classes.
This is the second game in this series of impressions that's getting added to my favorites. Chivalry: Medieval Warfare is going into my evergreen game selection, right next to Team Fortress 2 and Counter-Strike Global Offensive.
Plain Sight
Plain Sight is a third person movement based arena combat game. It has some cool gravity gameplay going on. It almost reminds me of Mario Galaxy in the way you can jump off a platform and fly around it while getting pulled back toward it's center of gravity.
I had fun with the tutorial and a couple local games I played vs AI. Sadly, I wasn't able to connect to any of the multiplayer servers despite many attempts. For that reason alone I think you should steer clear of Plain Sight.
Castle Story
Castle Story is a game I kickstarted. It's still in early access and it's definitely rough around the edges, but the core of the game is solid. It's an RTS full of resource gathering, base building, and defending. The characters and settings are stylized in an adorable way.
I really like the potential this game has. I wouldn't recommend it yet, but it's one I'm going to continue to keep my eye on as it progresses. If they clean up the camera controls a bit and make a nice tutorial I could see this being a game I like a lot in the future.
Chivalry: Medieval Warfare
I'm impressed by how far this game has come since I played it in beta. It's a medieval team-based FPS and it's a lot of fun. It reminds me of Team Fortress 2 in a lot of ways. It doesn't have the same style or lightheartedness but it does have a lot of the interesting class selection and teamwork.
It's very heavily melee focused, but that's not a bad thing. The game becomes about positioning, learning when to block, and figuring out the best time to attack. It does have an archer class but reloading is slow so accuracy is very important. I had a lot of fun playing with the various classes.
This is the second game in this series of impressions that's getting added to my favorites. Chivalry: Medieval Warfare is going into my evergreen game selection, right next to Team Fortress 2 and Counter-Strike Global Offensive.
Plain Sight
Plain Sight is a third person movement based arena combat game. It has some cool gravity gameplay going on. It almost reminds me of Mario Galaxy in the way you can jump off a platform and fly around it while getting pulled back toward it's center of gravity.
I had fun with the tutorial and a couple local games I played vs AI. Sadly, I wasn't able to connect to any of the multiplayer servers despite many attempts. For that reason alone I think you should steer clear of Plain Sight.
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