Phantom Hourglass


Phantom Hourglass is a Zelda game I enjoyed and finished when it first came out.  I remember thinking it was really clever on the DS.

Coming back to it now makes me realize how much the touch controls have aged.  In an age of smart phones and precise controls going back to early DS touchscreen controlling is super frustrating.  It works... but not all that well.  It's inexact and definitely feels like I'm fighting the controls.

And that kind of colors the rest of my opinion on this game.  I played a few hours to really get a feeling for it again and just couldn't get over the controls.  I didn't want to play past the first 10 minutes because of the controls and it didn't really get better even after I got into the meat of the game, which is how I knew to put it down.

Phantom Hourglass deserves some praise for it's innovation at the time but it just doesn't hold to up modern control standards.

I'm realizing I don't like it when Nintendo goes crazy with control schemes and gimmicks.  They don't age well and they generally just cause more frustration than they're worth.

Here's how things are looking:
  1. A Link to the Past (1991) 
  2.  The Wind Waker (2002)
  3.  Oracle of Seasons (2001)
  4.  Oracle of Ages (2001)
  5.  Majora's Mask (2000)
  6.  Ocarina of Time (1998)
  7.  The Legend of Zelda (1987)
  8.  Twilight Princess (2006)
  9.  Link's Awakening (1993)
  10.  The Minish Cap (2004)
  11.  Phantom Hourglass (2007)
  12.  Zelda II: The Adventure of Link (1988)

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